Ubuntu Pastebin

Paste from cimi at Fri, 9 Jan 2015 11:06:03 +0000

Download as text
 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
=== modified file 'qml/Launcher/Launcher.qml'
568	--- qml/Launcher/Launcher.qml	2014-12-11 13:24:26 +0000
569	+++ qml/Launcher/Launcher.qml	2015-01-08 14:55:47 +0000
570	@@ -26,6 +26,7 @@
571	     property bool autohideEnabled: false
572	     property bool available: true // can be used to disable all interactions
573	     property alias inverted: panel.inverted
574	+    property bool shadeBackground: true // can be used to disable background shade when launcher is visible
575	 
576	     property int panelWidth: units.gu(8)
577	     property int dragAreaWidth: units.gu(1)
578	@@ -33,6 +34,10 @@
579	     property real progress: dragArea.dragging && dragArea.touchX > panelWidth ?
580	                                 (width * (dragArea.touchX-panelWidth) / (width - panelWidth)) : 0
581	 
582	+    readonly property bool dragging: dragArea.dragging
583	+    readonly property real dragDistance: dragArea.dragging ? dragArea.touchX : 0
584	+    readonly property real visibleWidth: panel.width + panel.x
585	+
586	     readonly property bool shown: panel.x > -panel.width
587	 
588	     // emitted when an application is selected
589	@@ -154,7 +159,7 @@
590	 
591	     MouseArea {
592	         id: launcherDragArea
593	-        enabled: root.state == "visible"
594	+        enabled: root.available && root.state == "visible"
595	         anchors.fill: panel
596	         anchors.rightMargin: -units.gu(2)
597	         drag {
598	@@ -180,7 +185,7 @@
599	             right: parent.right
600	             bottom: parent.bottom
601	         }
602	-        enabled: root.state == "visible"
603	+        enabled: root.shadeBackground && root.state == "visible"
604	         onPressed: {
605	             root.state = ""
606	         }
607	@@ -190,7 +195,7 @@
608	         id: backgroundShade
609	         anchors.fill: parent
610	         color: "black"
611	-        opacity: root.state == "visible" ? 0.6 : 0
612	+        opacity: root.shadeBackground && root.state == "visible" ? 0.6 : 0
613	 
614	         Behavior on opacity { NumberAnimation { duration: UbuntuAnimation.BriskDuration } }
615	     }
616	@@ -205,7 +210,7 @@
617	             bottom: parent.bottom
618	         }
619	         x: -width
620	-        visible: x > -width || dragArea.status === DirectionalDragArea.Undecided
621	+        visible: root.x > 0 || x > -width || dragArea.status === DirectionalDragArea.Undecided
622	         model: LauncherModel
623	 
624	         property bool animate: true
625	@@ -247,6 +252,7 @@
626	         direction: Direction.Rightwards
627	 
628	         enabled: root.available
629	+        x: -root.x // so if launcher is adjusted relative to screen, we stay put (like tutorial does when teasing)
630	         width: root.dragAreaWidth
631	         height: root.height
632	 
633	@@ -260,7 +266,7 @@
634	             // would appear right next to the user's finger out of nowhere.
635	             // Instead, we make the panel go towards the user's finger in several
636	             // steps. ie., in an animated way.
637	-            var targetPanelX = Math.min(0, touchX - panel.width)
638	+            var targetPanelX = Math.min(0, touchX - panel.width) - root.x
639	             var delta = targetPanelX - panel.x
640	             // the trick is not to go all the way (1.0) as it would cause a sudden jump
641	             panel.x += 0.4 * delta
642	@@ -292,7 +298,7 @@
643	             name: "visible"
644	             PropertyChanges {
645	                 target: panel
646	-                x: 0
647	+                x: -root.x // so we never go past panelWidth, even when teased by tutorial
648	             }
649	         },
650	         State {
651	
Download as text