function dragLauncherIntoView() {
var startX = launcher.dragAreaWidth/2;
var startY = launcher.height/2;
touchFlick(launcher,
startX, startY,
startX+units.gu(8), startY);
var panel = findChild(launcher, "launcherPanel");
verify(!!panel);
// wait until it gets fully extended
// a tryCompare doesn't work since
// compare(-0.000005917593600024418, 0);
// is true and in this case we want exactly 0 or will have pain later on
tryCompareFunction( function(){ return panel.x === 0; }, true );
tryCompare(launcher, "state", "visible");
}